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- Metaverse Retail
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- Metaverse Retail
- Metaverse Retail Ki, C., Ni, Y.*, & Lee, Y. (2022). A study on the psychology and behavior of Chinese consumers using gaming commerce: Based on the basic psychological need theory
- ai-FaMe Lab
- 1 Mar 2022
- Views72
- 0
- 3
- Metaverse Retail
- Metaverse Retail Lau, O., & Ki, C.* (2021). Can consumers’ gamified, personalized, and engaging experiences with VR fashion apps increase in-app purchase intention by fulfilling needs?
- ai-FaMe Lab
- 5 Oct 2021
- Views13
- 0