Research Themes


At the core of the ai-FaMe Lab's research lie three fundamental elements that compose the fashion metaverse ecosystem:

Research Focus 1

Digital Asset

Understanding consumer attitudes and demands for fashion-related digital products in the decentralized Web3 ecosystem

Research Focus 2

Virtual Human

Exploring the use of AI-generated characters for fashion product promotion and advertising

Research Focus 3

Metaverse Retail

Investigating the consumer shopping experience for fashion products in an immersive and interactive environment

Digital asset
ownership


The research theme on Digital Asset Ownership encompasses a comprehensive exploration of consumer preferences, attitudes, utilization, and the demand for fashion-related digital products within the decentralized Web 3 ecosystem. These digital products include, but are not limited to, NFT fashion, digital clothing and accessories, as well as virtual collectibles.

Research Outputs

Ki, C.*, Lee, H., Lam, M., Aw, E., & Wong, C. W. Y. (2025). How is NFT fashion distinct from digital fashion? Insights from mixed-methods research combining social listening and consumer surveys. Journal of Retailing and Consumer Services, 87, Article 104379. https://doi.org/10.1016/j.jretconser.2025.104379 


Ki, C., Chong, S., Aw, E., Lam, M.*, & Wong, C. W. Y. (2025). Metaverse consumer behavior: Investigating factors driving consumer participation in the transitory metaverse, avatar personalization, and digital fashion adoption. Journal of Retailing and Consumer Services, 82, Article 104094. https://doi.org/10.1016/j.jretconser.2024.104094

AI-powered virtual human marketing


The AI-Generated Virtual Humans research theme focuses on examining consumer attitudes and engagements with virtual entities. It particularly emphasizes the exploration of how consumers react to various manifestations and behaviors of AI-generated virtual humans in different contexts, such as influencers and sales assistants. The primary goal of this research is to produce practical insights that can be strategically employed in the promotion and marketing of fashion products and services.

Research Outputs

Xue, H., Wang, J., Chong, S., Choi, W., Ki, C.*, & Wong, C. W. (2026). Fun by design: Visual form, realism, and the hedonic appeal of AI-powered virtual assistants. International Journal of Information Management, 86, Article 102984. https://doi.org/10.1016/j.ijinfomgt.2025.102984


Kim, I., Ki, C.*, Lee, H., & Kim, Y. (2024). Virtual influencer marketing: Evaluating the influence of virtual influencers’ form realism and behavioral realism on consumer ambivalence and marketing performance. Journal of Business Research, 176, Article 114611. https://doi.org/10.1016/j.jbusres.2024.114611


Ki, C.*, Cho, E., & Lee, J. (2020). Can an intelligent personal assistant (IPA) be your friend? Para-friendship development mechanism between IPAs and their users. Computers in Human Behavior, 111. https://doi.org/10.1016/j.chb.2020.106412

Metaverse retail experience


The research theme on the Metaverse Retail Experience focuses on exploring consumer shopping experiences within immersive and interactive Web 3.0 retail environments. This includes various elements such as virtual and augmented reality (VR/AR) retail stores, virtual try-on solutions, and remote showrooms.

Research Outputs

Lau, O. & Ki, C.* (2021). Can consumers’ gamified, personalized, and engaging experiences with VR fashion apps increase in-app purchase intention by fulfilling needs? Fashion and Textiles, 8 (36). https://doi.org/10.1186/s40691-021-00270-9